Artifacts of T. M. C. World |
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| Æon | The Shadowed Blade |
| Æther | The Crystalline Blade |
| Alohiil's Leafblade | Blade of the Elven Queen |
| Beragin's Mirage | The Sultan's Scimitar |
| Bloodrise | The Demon's Delight |
| The Falchion of the Seven Sands | The Sultan's Sidearm |
| The Hammer of Tull | Tool of the Valiant Smith |
| Maelstrom | Sword of the Titan King |
| The Smith's Hammer | Forge Hammer of the Damned |
| The Sun Blade of the Shining Tower | Symbol of the Sun Fortress |
| The Sunstar | The Light from the Dark Times |
| Æon | |
| +5 Serrated Laminated Mercurial Keen Obsidian Adamantite Two-Bladed Sword of Speed Agility/Balance/Initiative/Silent Moves/Long Reach/Rustprooof/Well Balanced/Never Dull/Unbreakable/Razor Edge/Grasping Blade Adds +6 to Reflex saves, +8 to Balance checks, +10 to Move Silently checks, +4 to Initiative At will, the wielder may attack anyone that the wielder can see; the target must make a Spot check (DC 15) or they are caught flat-footed The sword is never dull, and never needs to be sharpened. It is immune to age, weather, and rust, and is considered to have a hardness of 30. It will bend over until the tip touches the base of the hilt and will spring perfectly back into shape every time. (sheds and reflects no light, grants 1 extra attack per round at wielder's highest base attack bonus) 1d12+7 damage, +6 to attack, 17-20/x4 +1d12 crit, 30 lbs., Slashing, Large desc |
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| Æther | |
| +4 Keen Serrated Demon Bane Kuni Crystal Nodachi Agility/Balance/Initiative/Long Reach/Rustprooof/Well Balanced/Never Dull/Unbreakable/Razor Edge/Grasping Blade Adds +6 to Reflex saves, +8 to Balance checks, +4 to Initiative At will, the wielder may attack anyone that the wielder can see; the target must make a Spot check (DC 15) or they are caught flat-footed The sword is never dull, and never needs to be sharpened. It is immune to age, weather, and rust, and is considered to have a hardness of 30. It will bend over until the tip touches the base of the hilt and will spring perfectly back into shape every time. (+4d6+2 damage vs. demons, +2 to attack vs. demons, counts as +6 weapon vs. demons) 2d6+5 damage, +5 to attack, 17-20/x3 +1d12 crit, 7 lbs., Slashing, Large desc |
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| Alohiil's Leafblade | |
| +5 Serrated Laminated Keen Mithril Longsword of Speed (grants 1 extra attack per round at wielder's highest base attack bonus, may be used in conjunction with the Weapon Finesse feat) Doubles all damage dealt (magic, strength, enhancement bonuses, etc.) when wielded in a natural setting (no castles or hewn stone caverns, etc.) 1d8+6 damage, +5 to attack, 17-20/x4 crit, 2 lbs., Slashing, Medium Alohiil's Leafblade was forged in the year 0030 (using the time scale that the World Order of Mages, Seers, and Warriors Who Wanted To Be Included set down thirty years prior to the forging of the sword), at the beginning of the War of the Crystals that enveloped the continent of Medomere. Created in the Sunforge of Pelor in the temple in the heart of Terrin (now called Beragin) at the request of the sultan Beragin (who was unwittingly taking part in a plot to decieve and kill the Elven queen for whom it was created), it was given to Alohiil Moonsong, the Queen of Greywode at the time. It survived when she was betrayed by the human emperor, Julius Crestin III, and was kept by her daughter, Galbedir Moonsong, who succeeded Alohiil as queen. For one thousand years, Galbedir carried and utilized the sword, until a threat arose that she and her army were unable to defeat. A huge army of Uruks from the Maw (a giant stone overhang that casts darkness upon hundreds of square miles of Medomere), sent by a white dragon, attacked the forest. Loctar, the Lord of the White Mountains of Medomere, came to the aid of the Elves. Though he fell prey to a nymph during the battle and died (after turning the tide of battle by killing the Uruk general and his officers) and saving the forest, he was resurrected in the temple of Pelor in Beragin (called Terrin in the days when the sword was forged). Galbedir, grateful for Loctar's help, conferred upon him the title of Lord High Protector of Greywode and made a gift to him of the Leafblade as a symbol of his station. Historical Entries: 0030, 1030 |
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| Beragin's Mirage | |
| +1 Keen Vicious Energy Aura Sure Striking Serrated Laminated Pattern-Welded Scimitar of Force w/ Martingale Agility/Balance/Displacement/Initiative/Passage/Silent Moves/Long Reach/Rustproof/Well Balanced/Never Dull/Unbreakable/Razor Edge/Strange Metal/Serrated, Keen, Eager, Ghostly, Grasping, Shimmering Blade (deals 1d6 damage to wielder upon striking, deals 1d6 bonus points of damage of the energy type of the wielder's choice (cold, fire, acid, sonic, or lightning) upon a successful hit) Adds +6 to Reflex saves, +8 to Balance checks, +10 to Move Silently, +4 to Initiative Wielder is displaced as per the spell Once per day, the wielder may: Ignore Armor Bonuses to a target's AC Double the damage the sword deals and add 1 to the critical multiplier At will, the sword's wielder may: Subtract 1 from their attack roll to increase the damage die 2 levels, to a maximum of a d12 Take an extra attack at the same attack bonus (with a -4 penalty) after a successful critical hit Have the sword leap instantly to hand, from any distance Attack anyone that the wielder can see; the target must make a Spot check (DC 15) or they are caught flat-footed The sword can only be wielded by its current owner; the hands or appendages of any other entity simply pass through it. Should it ever be handed hilt-first to another entity, it can only be picked up and used by that entity. Should the owner die, this ability applies to the first entity to pick up the sword. The sword may dispel any force effect (such as shield or bracers of armor) upon a successful hit--make a dispel check (1d20+10) against the effect (DC 11+ caster level). If the check succeeds, the effect is dispelled (if a spell) or suppressed (if a magic item). The sword is never dull, and never needs to be sharpened. It is immune to age, weather, and rust, and is considered to have a hardness of 30. It will bend over until the tip touches the base of the hilt and will spring perfectly back into shape every time. The sword counts as a +5 weapon for the purpose of overcoming damage reduction. Once per day, the sword may slice open the fabric of reality, creating a portal to the Astral Plane for 1d4 minutes. Creatures may pass through it freely from both sides, but once it is closed, it cannot be reopened. 5d6+3 damage, +2 to attack, 13-20/x4 +1d12 crit, 3.2 lbs., Slashing, Medium Beragin was the Sultan of Terrin and the commander-in-chief of the human armies of Medomere in 0030, when the War of the Crystals began. The son of an Astral Deva and a human man, he was renowned for both his battle prowess and his compassion. His sword, created by the master smiths of the Sun Forge in the Sun Temple of Pelor in the heart of Terrin (later renamed Beragin), embodied the chaotic spirit of the desert itself, and was called Mirage because its blade shimmered and danced like the phantasmal sights one might seem to see in the desert. Its edge would strike true even against the strongest armor, and like the mirages for which it was named, seem to disappear and reappear at random to strike distant foes. Beragin was tricked by the emperor of the human lands on Medomere, Julius Crestin III, into comissioning the Sun Forge to create two weapons as peace offerings to the monarchs of the Elves and the Dwarves of Medomere. Then, when the three monarchs met, Emperor Crestin used the Elemental Crystals of Earth, Fire, Water, and Air (which he'd obtained by tricking the legendary dragon Thradin into assisting him) to kill Queen Alohiil Moonsong of the Elves and King Dwerin the Ironclad of the Dwarves. Thradin, seeing his error in helping the human emperor, killed Crestin on the spot. Beragin returned to his home city of Terrin, upset |
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| Bloodrise | |
| +1 Large Adamantite Mortally Wounding (Wounding x5) Morningstar of Demonic Viciousness (Vicious x9) (deals 9d6 damage to wielder upon striking, wounding adds 5 points of bleeding damage per round per hit) 20d6+1 damage, +1 to attack, x2 crit, 12 lbs., Bludgeoning/Piercing, Large Bloodrise, a morningstar of immense and terrible power, was originally created by the demon smith Dul-Bhar as a way to torment his subjects. Bestowing the weapon upon the weakest of his warriors, he watched in delight as the weapon opened horrible wounds on its wielder whenever it struck a foe, harming or even killing the wielder. Blood would pour forth from both the wielder and the victim, drenching the battlefield before the fight was even over. This took place at the beginning of the Demon War, in the catacombs beneath the White Mountains of Medomere where the demon made his home on the Material Plane. He sent forth his troops from the depths of the mountain tunnels until a knight of Pelor, Lord Silvaire of Terrin (which is now called Beragin), rose to stop him. After many of Dul-Bhar's generals fell to either his own weapon or the cursed weapon that the demon had instructed them to use, Lord Silvaire took up the morningstar and struck Dul-Bhar dead with it. Finally realizing the terrible power the weapon had and the sacrifice necessary to use it, Lord Silvaire carried it and wielded it during the War. Lord Silvaire fell at the end of the war, during battle with Dul-Bhar's son, Gar-Thul. Without the power of Bloodrise, the heroes lacked the force necessary to defeat the demon and they fled, smashing the gateway with Tull's smithing hammer as they left to trap the demon in the realm of Abaddon where he had made his base of operations. Historical Entries: Beginning of the First Demon War, The First Demon War, The End of the First Demon War |
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| The Falchion of the Seven Sands | |
| +5 Mercurial Serrated Laminated Pattern-Welded Dancing Keen Adamantite Falchion (may be loosed to attack on its own with a move-equivalent action) 2d8+6 damage, +5 to attack, 15-20/x4 crit, 13 lbs., Slashing, Large desc |
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| The Hammer of Tull | |
| +5 Gargantuan Adamantite Lawful/Good/Vicious Dracheneised Pattern-Welded Dwarven Greathammer (+2d6 damage vs. Chaotic or Evil, deals 1d6 damage to wielder upon striking) Adds +7 to Craft (Weaponsmith/Armorsmith/Blacksmith/Dracheneisen) checks; +2 masterwork, +5 magical 3d10+2d6+5 damage, +6 to attack, x2 crit, 39.6 lbs., Bludgeoning, Huge Tull was a champion of Pelor in time immemorial, fighting against the demonic hordes alongside Sir Tyrael of the Shining Tower and Lord Silvaire of Terrin (which is now called Beragin) in the first Demon War. While Sir Tyrael and Lord Silvaire were ordained Knights of Pelor, Tull was the master smith of the Shining Tower of Pelor, a fortress high in the mountains of the Evermere Highlands who took up his smithing hammer to fight. His enourmous smithing hammer was enchanted by the clerics of the Shining Tower to allow him to better combat demons, since he lacked the ability to call down the divine fury of Pelor as his companions could. The tradeoff was that the hammer would also wound its user when it struck, though this was also a safeguard against the hammer itself falling into the hands of evildoers. Tull used his hammer to destroy the planar gateway to Abaddon after Silvaire fell in battle, trapping the demon general Gar-Thul. It is said that only his hammer can reforge the gateway. Once the Demon War was over, Tull went back to his forge, where he stayed until problems arose in his highland home. He went to the aid of the barbarian tribes, from whom he'd married a woman named Mayar. He and his hammer disappeared at this time, as did his bride and his companion Aramus. Aramus, a vampire, several thousand years later, returned the hammer to Tull's descendant Loctar to reforge the planar gate that imprisons the demon Gar-Thul so that they may slay the demon. He originally took the hammer at his master's command when Tull died of old age, but he was freed of his master's will before the time came when the gateway could be reforged and whatever evil scheme his vampire lord had in mind never came to fruition. |
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| Maelstrom | |
| +1 Gargantuan Serrated Laminated Mercurial Dracheneised Sonic Burst/Icy Burst/Shocking Burst/Force Burst Keen Pattern-Welded Adamantite Zweihander 10d6+2 damage, +2 to attack, 19-20/x6 +20d10 crit, 27 lbs., Slashing, Gargantuan (roughly 18' long) The legendary blacksmith Tull of the Shining Tower, following his travels during the Demon War and the death of his companion Lord Silvaire of Terrin (which is now called Beragin), returned to the Shining Tower with Sir Tyrael. Soon after, he met a chieftain's daughter from one of the barbarian tribes of the surrounding Evermere Highlands. Her name was Mayar, and she was a seven-foot tall quarter-Titan. Tull himself stood seven feet tall, and they fell in love. They married not long after, and started a family. Tull fashioned for her grandfather and caretaker, Terrus, king of the Titans, a sword worthy of such a Titan. He named it Maelstrom. It was a zweihander, the the traditional sword of the mighty warriors of the Evermere Highlands. It is said that the immortal Titan still watches over Tull's descendants, in return for the great gift of the sword. He gave the sword to Tull's descendant, Loctar of the White Mountains, after Loctar defeated him in a wrestling match, in hopes that Loctar would use it to defeat the demon Gar-Thul. |
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| The Smith's Hammer | |
| +5 Categorically Undefinable Ginormous Warhammer Deals damage to nonliving matter only 10d10+5 damage, +5 to attack, N/A crit, 100 lbs., Bludgeoning, Hugeish desc |
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| The Sun Blade of the Shining Tower | |
| +2 Holy Flaming Burst Brilliant Energy Greatsword (+2d6 damage vs. evil, ignores nonliving matter) 3d6+2 damage, +2 to attack, 19-20/x2 crit, 15 lbs., Slashing, Large Forged long ago by the legendary blacksmith Tull of the Shining Tower, it is the symbol of the Shining Tower. The blade of the sword is pure light, with a corona of fire. It is carried only by the Lord of the Shining Tower. The current Lord of the Shining Tower is Lord Terrin of the Shining Tower, Bandit-Slayer and Hero of the Township of Su-lain, Righter of Wrongs and Doer of Good of the Township of Fallior, Protector of the Royal Line of the Kingdom of Crystalis, Holy Knight of Pelor, who married Princess Gwendolyn Montane of Crystalis. He resides in the Shining Tower when not traveling with his companions, William MacLeod and Calain the Unstoppable of the Iron Mountain clan. |
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| The Sunstar | |
| +5 Large Good/Flaming/Undead Bane Pattern-Welded Adamantite Morningstar of Disruption (+2d6 damage vs. evil, +2d6+2 damage vs. undead, +2 to attack vs. undead, counts as +7 weapon vs. undead, undead must make a Fortitude save (DC 14) or be destroyed) Emits light as per Daylight, dispels magical darkness upon contact 3d6+5 damage, +5 to attack (+7 vs. undead), x2 crit, 9.6 lbs., Bludgeoning/Piercing, Large The Sunstar originates of the continent of Evermere, where it was forged by the hammer of the legendary blacksmith Tull in the Shining Tower. Enchanted by the clerics of Pelor who live in the Shining Tower, it was crafted for the express purpose of destroying undead. During the Demon War, when demon princes abounded and vast armies of undead were raised to serve as their foot soldiers, it was carried and utilized by Sir Tyrael of the Shining Tower, Holy Knight of Pelor. Its head was shaped like the sun, and was wreathed in flame. Undead cowered and fell before it by the thousands, and its exploits became renowned throughout the land (as well as those of its wielder, Sir Tyrael). When its shining head apppeared at the head of the army, men would rally to its point and drive through the heart of the undead forces. Sir Tyrael, Tull the Smith, and Lord Silvaire of Terrin (which is now called Beragin) fought alongside each other in the War, gaining much respect for the Shining Tower and its knights (and for Terrin and its holy temple, where Lord Silvaire hailed from). Sir Tyrael, known for his compassion, used the Sunstar only when his companions did not require his healing abilities (he was a cleric before joining the knighthood). Its brilliant head also illuminated even the darkest paths and functioned as Sir Tyrael's holy symbol. Tyrael passed away at the age of ninety-seven (though he was at that time the Lord of the Shining Tower) in the Tower of natural causes, the last of his party to die. He is also entombed there, and the Sunstar is displayed as a memorial to him and his valiant companions. |
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©2005-2006 Joshua Thompson, Chris Morgan, and Keith Keydel. Monsieur Du Pont Du La Pont Du La Pont DeLeon is the intellectual property of Neal Schlein, which he's perfectly welcome to keep. All other characters are the intellectual property of whoever played them, should they still remember doing so. Have a nice day.